Search found 956 matches

by Sigtrygg
Sun Jul 15, 2018 11:15 pm
Forum: Traveller
Topic: Brainstorming a Ringworld adventure
Replies: 51
Views: 551

Re: Brainstorming a Ringworld adventure

Their ship is disabled according to the OP.
by Sigtrygg
Sun Jul 15, 2018 9:49 am
Forum: Traveller
Topic: How Do You (Logically) Prevent Players from Skipping Payments?
Replies: 34
Views: 1231

Re: How Do You (Logically) Prevent Players from Skipping Payments?

There's a note under the description of the Subsidized Merchant in TNE, which probably exists in other editions as well which I think is actually a universal rule of how this loan-payment system is supposed to work. In it, they describe that a merchant who applies for a ship has to be able to prese...
by Sigtrygg
Sun Jul 15, 2018 8:28 am
Forum: Traveller
Topic: Brainstorming a Ringworld adventure
Replies: 51
Views: 551

Re: Brainstorming a Ringworld adventure

Back to the original question then :) Your set up has a ship crew stranded. They are not the first, and no one else has ever made it back. There is a functioning railway to the control centre. Well they are not going to find a solution there or the previous ship crews could have done the same. So th...
by Sigtrygg
Sat Jul 14, 2018 11:11 pm
Forum: Traveller
Topic: Brainstorming a Ringworld adventure
Replies: 51
Views: 551

Re: Brainstorming a Ringworld adventure

Well the Ancients are part of the setting, Yup, a pretty major influence on the OTU if the authors decided that they should make megastructures, then they will make megastructures, whether it makes sense for them to do so or not. The authors so chose, as to the reasoning behind why the Ancients did...
by Sigtrygg
Sat Jul 14, 2018 9:56 pm
Forum: Traveller
Topic: Brainstorming a Ringworld adventure
Replies: 51
Views: 551

Re: Brainstorming a Ringworld adventure

Nope, Leenitakot is still there - remember it isn't a ring'world' - it is just a big ring...
by Sigtrygg
Sat Jul 14, 2018 2:31 pm
Forum: Traveller
Topic: Brainstorming a Ringworld adventure
Replies: 51
Views: 551

Re: Brainstorming a Ringworld adventure

If you can create something as big as a ringworld, why would you need to create a pocket universe? In a sense, an inhabited ringworld already is its own pocket Universe with 3 million Earth's worth of inhabitable land area. Why indeed... You'd have to ask the Ancients or even earlier advanced races...
by Sigtrygg
Sat Jul 14, 2018 8:41 am
Forum: Traveller
Topic: Brainstorming a Ringworld adventure
Replies: 51
Views: 551

Re: Brainstorming a Ringworld adventure

Correct. the Leenitakot ringworld's construction looks to be unfinished, without soils, atmosphere or any provision for life to live on its inner surface is what we know about it. IMTU the people studying it are fixated on the idea that it is an unfinished habitat, the truth is it is part of the mec...
by Sigtrygg
Sat Jul 14, 2018 5:43 am
Forum: Traveller
Topic: Brainstorming a Ringworld adventure
Replies: 51
Views: 551

Re: Brainstorming a Ringworld adventure

My explanation for the Leenitakot 'ringworld - it is not a ringworld meant to be inhabited. It is part of the machinery needed to pinch a system into its own pocket universe.
by Sigtrygg
Fri Jul 13, 2018 5:38 pm
Forum: Traveller
Topic: Brainstorming a Ringworld adventure
Replies: 51
Views: 551

Re: Brainstorming a Ringworld adventure

I wouldn't trust the wiki, too much fanon and not enough research into extant canon - it gets the UPP of the Leenitakot system wrong for one thing if you compare it with what is in Hinterworlds...
by Sigtrygg
Fri Jul 13, 2018 3:40 pm
Forum: Traveller
Topic: Brainstorming a Ringworld adventure
Replies: 51
Views: 551

Re: Brainstorming a Ringworld adventure

There are a few ringworlds in the Traveller universe. The one that I know of that is documented in canon is Leeitakot or Leenitakot, Hinterworlds 1432. There's also a sphereworld, Sphere, Nooq 3201. Both are Lorenverse canon, mentioned in GURPS Traveller Alien Races 3 . There are probably also some...
by Sigtrygg
Thu Jul 12, 2018 5:01 pm
Forum: Traveller
Topic: When is a starport not
Replies: 44
Views: 885

Re: When is a starport not

A system can have as many spaceports to handle insystem traffic as it wants, some of them may even have shipyards or there may be separate shipyards for building government sponsored ships. But if you want to be part of the Third Imperium: there can only be one designated starport - it may have more...
by Sigtrygg
Mon Jul 09, 2018 6:22 pm
Forum: Traveller
Topic: When is a starport not
Replies: 44
Views: 885

Re: When is a starport not

The Imperium is quite happy for a private investor to build or upgrade starport facilities, provided they continue to get their cut of the (now greater) profits. The new starport will have to be licenced by the Imperium - there's a kickback right there - and has to obey all Imperial regulations. Wor...
by Sigtrygg
Sun Jul 08, 2018 7:14 am
Forum: Traveller
Topic: Terran Trade Authority - 40th Anniversary Kickstarter
Replies: 7
Views: 257

Re: Terran Trade Authority - 40th Anniversary Kickstarter

Have you noticed the stretch goal?

The TTA rpg based on CE/MgT1e...
by Sigtrygg
Sun Jul 08, 2018 7:09 am
Forum: Traveller
Topic: Terran Trade Authority - 40th Anniversary Kickstarter
Replies: 7
Views: 257

Re: Terran Trade Authority - 40th Anniversary Kickstarter

Yup, the first TTA book I ever bought.

Terran Trade Authority - Spacecraft 2000-2100

https://en.wikipedia.org/wiki/Terran_Trade_Authority
by Sigtrygg
Wed Jul 04, 2018 6:23 pm
Forum: Traveller
Topic: Shipping livestock
Replies: 10
Views: 268

Re: Shipping livestock

The reason why humans stand a risk of death in low berths harkens back to where the Traveller low berth was 'borrowed' from - the Dumarest series. In the books it is explained that low berths were purposely designed for livestock transport - using them on humans is why their is a risk of death. So y...
by Sigtrygg
Mon Jul 02, 2018 4:49 pm
Forum: Traveller
Topic: The potential reprecussions?
Replies: 10
Views: 326

Re: The potential reprecussions?

How do you pretend to be a racist? If you act like a racist you are a racist unless you have governmental/police authority to be undercover as a racist. 'I was only pretending to be a racist' while committing racist acts, saying racist things etc is no legal defence, it makes you a racist - guilty a...
by Sigtrygg
Mon Jul 02, 2018 4:44 pm
Forum: Traveller
Topic: Would they be outlaws?
Replies: 8
Views: 217

Re: Would they be outlaws?

No, the children have committed no crimes.
by Sigtrygg
Sun Jul 01, 2018 12:55 pm
Forum: Traveller
Topic: When is a starport not
Replies: 44
Views: 885

Re: When is a starport not

Are you starting to see why there is a lot more conflict inherent in the 3I than at first sight, especially on the frontier where the Imperium is too far away to directly rule? Starports are Imperial installations, except when they are not. A world government could build its own port facilities for ...
by Sigtrygg
Sun Jul 01, 2018 6:51 am
Forum: Traveller
Topic: making deadly weapons fun
Replies: 11
Views: 634

Re: making deadly weapons fun

If the players know their characters will survive because you need them to tell the story why bother with dice rolls at all? If a group of PCs sign up to a merc unit they should be aware of the risk of character death. I would do it one of two ways - just narrate the battle and move on, assigning wh...
by Sigtrygg
Sat Jun 30, 2018 6:40 am
Forum: Traveller
Topic: making deadly weapons fun
Replies: 11
Views: 634

Re: making deadly weapons fun

What you are proposing is: vs mooks PCs can't be hit and can mow down masses vs minor NPCs just cut to the round where the NPC runs out of meta game currency while the player has some to spend and thus gets an autowin vs major NPCs just cut to the round where both sides run out of meta game currency...