Search found 1326 matches

by Sigtrygg
Fri Dec 20, 2019 9:50 pm
Forum: Traveller
Topic: Deepnight Revelation
Replies: 146
Views: 11240

Re: Deepnight Revelation

Just a heads up in case you haven't checked your emails or kickstarter recently.

The pdf version of the core 4 books of DNR were sent to my drivethru account earlier today - other backers should have theirs too I would imagine.

Also a question for Matthew - just wondering where to post errata...
by Sigtrygg
Sun Dec 15, 2019 11:11 am
Forum: Traveller
Topic: Altered Carbon
Replies: 25
Views: 996

Re: Altered Carbon

Hence the need for sanity rules... memories of a typical adventure with the usual trials and tribulations would probably be integrated with a minimum of sanity risk. An episode that was particularly traumatic or personality changing would require a greater degree of sanity check. Imagine waking to f...
by Sigtrygg
Sat Dec 14, 2019 7:04 pm
Forum: Traveller
Topic: Altered Carbon
Replies: 25
Views: 996

Re: Altered Carbon

Yup. I have memories of dreams. I sometimes dream I have memories of things that have happened in other dreams. I have recurring dreams. My conscious memory is filled with errors - for example I keep making drunken purchases from Amazon of TV shows I watched years ago. My memory of them is very diff...
by Sigtrygg
Sat Dec 14, 2019 2:54 pm
Forum: Traveller
Topic: Altered Carbon
Replies: 25
Views: 996

Re: Altered Carbon

I would imagine that any integration of downloaded clone memories would be handled by the host brain as if they were a particularly lucid dream. Our brains cheat in how they make memories.
by Sigtrygg
Sat Dec 14, 2019 7:48 am
Forum: Traveller
Topic: Altered Carbon
Replies: 25
Views: 996

Re: Altered Carbon

The instant the personality information wakes up in the host body the experiences diverge - the original and the clone are different people. Original is on world alpha, four years later clone 1 is awoken on world beta - unless you have put Ori in cold sleep (or killed them) Ori already has 4 years e...
by Sigtrygg
Sat Dec 14, 2019 3:15 am
Forum: Traveller
Topic: Altered Carbon
Replies: 25
Views: 996

Re: Altered Carbon

In MegaTraveller there was a sidebar that mentions the races that pre-dated the Ancients. Called the first starfarers, they were races that managed to travel interstellar distances using means other than the jump drive - STL ships, extremely long lives, electronic personality transfer are all emtion...
by Sigtrygg
Fri Dec 13, 2019 6:28 pm
Forum: Traveller
Topic: Altered Carbon
Replies: 25
Views: 996

Re: Altered Carbon

If you are talking OTU then dip into T5. Wafer tech is mature by TL13, as is growing clone bodies and constructing/building synthetics. The T5/OTU technology only allows for temporary personality overwriting of the host personality. Downloading a copied personality to a cloned body or a synthetic is...
by Sigtrygg
Fri Dec 13, 2019 3:48 am
Forum: Traveller
Topic: Secret skill checks
Replies: 8
Views: 421

Re: Secret skill checks

Don't tell them the target number. Get them to make perception checks even when there is little of note to find. They will then get used to the idea that there isn't always something to find with a perception check, even a successful one. Better yet - do not hide important plot details behind a sing...
by Sigtrygg
Thu Dec 05, 2019 8:39 pm
Forum: Traveller
Topic: Completely new to Traveller - Which simple adventure to start with and advices
Replies: 8
Views: 507

Re: Completely new to Traveller - Which simple adventure to start with and advices

Death Station.

It was in a Signs and Portents issue or you could just get the CT version.

Mongoose should re-release it as part of a free quickstart - you would need a trimmed down version of the rules and some pregens.
by Sigtrygg
Thu Dec 05, 2019 8:34 pm
Forum: Traveller
Topic: Ship modification - stretching
Replies: 31
Views: 820

Re: Ship modification - stretching

Look at some of the ships in TNE for inspiration for welding ships together...

I played around with deckplans from S7 and other CT sources and cut some up along bulkheads before sticking them together - lots of interesting permutations you can come up with.
by Sigtrygg
Tue Dec 03, 2019 6:07 pm
Forum: Traveller
Topic: Spaceship vs. Starship
Replies: 112
Views: 5192

Re: Spaceship vs. Starship

How do you armour the engine exhausts? How do you armour the beam emitters - if they can shoot out something can shoot in. A sensor stalk still has to have some link with the internals or how does it get its data into the ship without being spoofed? There are always points of weakness - except the G...
by Sigtrygg
Sat Nov 30, 2019 12:57 pm
Forum: Traveller
Topic: Deepnight Revelation - Box Set & 5 Hardbacks for £70 Pledge!
Replies: 2
Views: 767

Re: Deepnight Revelation - Box Set & 5 Hardbacks for £70 Pledge!

Thread title needs to change to Box set & 6 hardbacks - the final stretch goal has been unlocked :)
by Sigtrygg
Sat Nov 23, 2019 6:17 pm
Forum: Traveller
Topic: A few suggestions for The Drinax Companion
Replies: 15
Views: 816

Re: A few suggestions for The Drinax Companion

Perhaps there has to be a second companion...
by Sigtrygg
Wed Nov 20, 2019 5:55 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2870
Views: 313470

Re: Ship Design Philosophy

There is a rather good article on atomic rockets about how the Epstein drive could actually be scientifically plausible. http://www.projectrho.com/public_html/rocket/enginelist2.php#id--Fusion--(_Epstein_Drive_) scroll down to matter beam's analysis or alternatively use this link for the original ar...
by Sigtrygg
Fri Nov 15, 2019 6:49 pm
Forum: Traveller
Topic: ship rental - costs and problems. Do we break char gen if ships are too easy to get?
Replies: 16
Views: 720

Re: ship rental - costs and problems. Do we break char gen if ships are too easy to get?

Before you start a campaign you and the players must decide if they are likely to have a ship at the start, or even if they even want a ship based campaign. If the players want a technothriller Mission Impossible/Altered Carbon/Mercenary/whatever type campaign a ship is not necessary to the action. ...
by Sigtrygg
Mon Nov 11, 2019 7:52 pm
Forum: Traveller
Topic: What happens if 2 black globes touch?
Replies: 53
Views: 1888

Re: What happens if 2 black globes touch?

Found it - although it wasn't the Zhos. It is in T5 The Star Marine Guards defending the Imperial Embassy on Arden during the Fifth Frontier War retreated to a Black Globe Safe Room when locals stormed and burned the compound. The 100-meter diameter globe neatly sliced through walls (and a few attac...
by Sigtrygg
Sun Nov 10, 2019 8:14 pm
Forum: Traveller
Topic: What happens if 2 black globes touch?
Replies: 53
Views: 1888

Re: What happens if 2 black globes touch?

Yes, there is a canonical example of Imperial personnel retreating inside a black globe 'shelter' when the Zhos invade. I'll dig out the reference.
by Sigtrygg
Fri Nov 08, 2019 7:05 pm
Forum: Traveller
Topic: Invention of Synchronised Jumps
Replies: 31
Views: 1313

Re: Invention of Synchronised Jumps

Except no ship can precipitate inside another ship - the automatically precipitate at 100D rule and the clarification that this includes ships prevents it from happening.
by Sigtrygg
Mon Oct 28, 2019 10:44 pm
Forum: Traveller
Topic: Spaceship vs. Starship
Replies: 112
Views: 5192

Re: Spaceship vs. Starship

Quad turrets are now in T5 which means they exist in the OTU.
by Sigtrygg
Sat Oct 26, 2019 11:33 am
Forum: Traveller
Topic: Spaceship vs. Starship
Replies: 112
Views: 5192

Re: Spaceship vs. Starship

Moppy wrote:
Sat Oct 26, 2019 11:16 am
If you could link several hundred turrets you approximate a spinal mount.
Ever build a 'spinal mount' laser using TNE Fire Fusion and Steel - a truly scary weapon.