With 11,000+ systems, there's bound to be a cyberculture somewhere. It will look different from CyberPunk 2077 because it derives from Traveller 1977's alternate future.
That's an interesting topic for a video I'll do.
I use Mongoose Traveller as a generic game mechanic for any genre. Just swap out careers and life events to match a game's setting. Mongoose Traveller does most things already using just the drifter career and various tech levels.
Star Trek and Star Wars did not invent sci-fi. Psionics was around long before them. Referees and players not comfortable with PSI characteristics in Traveller block them from use.
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